Live on Solana

Vamps pay the original.

is a Solana launchpad where every vamp has to buy 0.5 SOL of the original and burn it before it can launch.

Three live coins. Then it's full.

An original and its vamps are one family. It holds 3 live coins, and a slot opens when one goes 72 hours without a trade.

Every vamp pays 0.5 SOL.

A vamp's launch buys 0.5 SOL of the original and burns it, in the same transaction that creates the vamp.

The first one is the original.

Launch something new and you start a family. Every vamp of it pays you.

So how does it know?

Every launch is compared with every coin on the pad before anything is signed.

How a vamp gets caught.

A new coin wants to launch.

$GL1NT arrives. $GLINT has been on the pad for three days.

Its picture has the same fingerprint.

Every picture becomes 64 bits. Only 3 differ, so it's the same picture, even cropped or recoloured.

The ticker reads the same.

Look-alike letters don't count: GL1NT reads as GLINT.

So does the name.

Filler words like "coin" don't make it new.

The story is new. It doesn't matter.

The picture, ticker and name already match.

It's a vamp. It pays.

Its launch buys 0.5 SOL of $GLINT and burns it, in the same transaction.

Incoming launchScanning the pictureReading the tickerReading the nameReading the storyVerdict
$GLINTOn the pad · original
vs
$GL1NTLaunching now
64bits apart
Picture
Same picture as $GLINT3 of 64 bits
Ticker
GL1INT= GLINT
Name
“Glint Coin”= “Glint”
Story
A different storyno match
Vamp of $GLINT
0$GLINT burned
0.5 SOLbuys $GLINTburned

Three live coins. Then it's full.

The first coin is the original.

$GLINT started this family.

A vamp joins, and pays.

$GL1NT's launch buys 0.5 SOL of $GLINT and burns it.

A second vamp. Now it's full.

A family holds 3 live coins.

A fourth can't get in.

Not while the family is full.

72 hours without a trade.

$GL1NT goes quiet for 72 hours, and its slot opens.

The fourth pays and takes the slot.

Every vamp pays the original. Every time.

Live coins1 / 3Full
72h 0.5 SOL
$GLINTOriginal
$GL1NTVamp · paid 0.5 SOL
$GLINTOGVamp · paid 0.5 SOL
$GLYNTWaiting

$STERLING launches on Sterling.

Same rules as every coin on the pad. And every launch burns some of it.

1,000,000,000
Total supply, fixed at mint

Every launch burns it

After Meteora's cut, half of every launch fee buys $STERLING and burns it.

Its vamps pay it

A vamp of $STERLING buys 0.5 SOL of it and burns it, like any original.

All on the curve

A fixed mint, sold on the curve, graduating to a Meteora pool at 420 SOL.

Vamps pay
the original.

Live on Solana.